At heart we are long time oldschool runescape fans. Unfortunately, to experience the most exciting content RuneScape has to offer, considerable time must be invested into the game. With Lost Isle we attempt to bring faster, albeit progressive, levelling with the most up-to-date content of any server out there. This way, we can enjoy the game on our own time. Celebrating over 4 years of uptime, we pride ourselves in our players' confidence that their time is well invested with us.


We provide several fully integrated worlds with cross-world clan chat, friends, and announcements.

Lost Isle

Our long-standing world with battle-tested content and a stable player economy. Here you'll find medium experience and drop rates.

Combat ×50. Skill ×10. Loot ×2.

Wild Isle

Our brand-new fast moving world for those who enjoy end game content from the get-go. Instant maxed combat and high rate skilling and drop rates.

Combat ∞. Skill ×25. Loot ×10.

Dead Isle (Soon)

With our upcoming deadman world we believe we can deliver a near perfect deadman experience with a faster rebuild rate and the quality content we're known for.


Bossing is an integral part of end game content. Our bosses emulate official Oldschool Runescape mechanics as closely as possible.

Abyssal Sire

The Sire is located in the Abyssal Nexus, which can be accessed via a southern entrance in the outer ring of the Runecrafting Abyss. It is known for dropping the Unsired, which is then used at the Font of Consumption behind The Overseer to get a chance of obtaining an abyssal whip, dagger, abyssal head and untradeable parts of the abyssal bludgeon - the bludgeon axon, bludgeon claw, and bludgeon spine, as well as a very small chance at the Abyssal orphan.


Skotizo is a demonic demi-boss located beneath the Catacombs of Kourend. Accessing its lair requires the use of a dark totem on the altar found in the centre of the Catacombs. The totem parts are obtained by killing the monsters (except ghosts) in the catacombs. One dark totem persists for only one attempt.


Cerberus is a level 318 hellhound boss that is located in her lair, deep beneath the Taverley Dungeon in the cave entrance in the north-east part of the hellhound area which is found beyond the poisonous spiders. There are three identical lairs guarded by the Key Master. Players can choose whichever lair to fight Cerberus. Cerberus occasionally drops Key master teleports, which can be used to teleport to the area immediately; otherwise, players typically will get to Cerberus through the regular method of running from Taverley or Falador.

... And Many More!

Chaos Fanatic
Lizardman Shaman
Crazy Archaeologist
Corporeal Beast
Thermonuclear Smoke Devil
Demonic Gorillas
Chaos Elemental
King Black Dragon
Dagganoth Kings
Kril Tsutsaroth
General Graardor
Commander Zilyana
Kalphite Queen
Giant Mole


Activities such as treasure trails provide a breather amongst more intense content.

Treasure Trails

Easy, Medium, Hard, Elite, and Master clues function exactly as intended in The Isles.

Rewards are exact replicas of official Oldschool Runescape albeit with higher chances for rare items.

Achievement Diaries

The Achievement Diary (also known as Diaries or Tasks) is a set of small challenges that players may complete in order to earn rewards. The achievement diary consists of tasks that are usually tied to a specific area and are meant to test the player's knowledge about that area.


With access to Zeah, comes perfect Wintertodt.

A rare Phoenix pet can be obtained here.

Warriors' Guild

Obtain the Dragon Defender via the Warriors' Guild.


Minigames provide an objective and a reward if completed successfully.


Classic barrows, without the nonesense.

Duel Arena

Fully emulated Duel Arena.

Mage Arena

Defeat Kolodion to access God spells.

Pest Control

Earn your Void Knight armour.

TzHaar Fight Cave

Defeat TzTok-Jad to earn your fire cape in our 10-wave fight caves.

Impetuous Impulses

Collect implings to train your Hunter. AKA Puro-Puro.

Player vs Player

Even with a world dedicated to player killing, we offer PvP incentives across all of our worlds.

Bounty Hunter

We offer a fully replicated bounty hunter system as a player killing incentive.

Killing a bounty hunter target will yield additional blood money as a reward.

Blood Money

Blood money can be obtainer by killing players and is used as a currency to purchase high-end gear.

On Wild Isle, blood money can also be obtainer via various PvM and skilling activities such as bosses and Motherlode mine.


We believe in quests as an entry mechanism to powerful content. To this end, we offer a select few quests which are trimmed down versions of official Oldschool Runescape equivalents.

Desert Treasure

Disabled on Wild Isle.

The Desert Treasure quest is iconic to Oldschool Runescape. Completing this trimmed down version will reward you with Ancient Magicks.

Lunar Diplomacy

Disabled on Wild Isle.

Completing this modified take on the original Lunar Diplomacy, you'll be granted access to the Lunar spellbook aswell as access to the barbarian stronghold gear.

Dwarf Cannon

Disabled on Wild Isle.

Once complete, one can assemble the fully working Dwarf Cannon.


Why wouldn't you want a fuzzy little companion following you around?

Abyssal Orphan
Baby Mole
Callisto Cub
Kalphite Princess
Chaos Elemental
Dagannoth Prime
Dagannoth Rex
Dagannoth Supreme
Dark Core
General Graardor
K'ril Tsutsaroth
Smoke Devil
Prince Black Dragon
Scorpia's Offspring
Venenatis Spiderling
Vet'ion Jr.
Baby Chinchompa
Rock Golem
Giant Squirrel
Rift Guardian


We believe a quality game experience can only be served by a strong, state of the art tech stack.


Using state of the art technologies pioneered by Clojure (and Rich Hickey), our entire frontend stack rests on a single language.

This site itself is written fully in Clojure and Clojurescript, and serves as an example of the flexibility such technology allows.


Over the past few years we've been operating, we have upgraded our backend stack significantly.

Industry standard technologies such as MongoDB power the reliability our players have come to expect from us.