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      Key fixes and what's to come   06/20/17

      Late last night we worked on some things and discussed where we're heading update and bug fix wise.  Last night we changed the way our drop system works, along with switching and NPC pathing or pathing in general. -For a long time unlike OSRS our drop tables worked like this: Each kill you got a roll at a random chance of items.  -Instead, OSRS gives you a roll at the rare tables first, then moves on to the other items on the possible drops. That is now how our system works. -Pathing was tinkered just a bit, and it seems everything is working in order with NPC's. We will move on to PvP pathing and get it to optimal performance. -Switching is being tinkered with to mimic OSRS. We are working on this and will get it where it should be. We will be working on updates for Wild-Isle to try to get it out as soon as possible. This is where you guys come in. Reply to this thread or PM me ideas that you'd like to be seen in Wild-Isle. Also i would appreciate if i was told about ANY bug that you know about that you think needs to be fixed ASAP. Thanks everyone and we hope to see you on board with us.  

Iron Ex

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Iron Ex last won the day on September 20 2016

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About Iron Ex

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  1. If you read my comment, you will see that i quoted that. Im saying that it wouldnt be necessery to add those.
  2. - Code Agility pyramid, rewards are 50-100k instead of 10k (isnt really needed tbh, cash flow is already quite easy) - Remove the 200k Fee at nieves dung (isnt there) - Code fruit tree patches (should just come when they release it on regular server) The rest of your comments are damm good tho!
  3. - Zulrah should be allowed. Make us use fiary rings so people can camp zanaris (cap venom at 10/15) - Fix the pathing from NPC - Drops are staying on the ground for to long
  4. This isnt part of dmm, you shouldnt be able to lose all your progres in 1 click. Regular DMM doesnt have this and neither should Dead Isle. Why would you comment on something you dont know shit about? And about the xp rates..? I maxed out within 5 hours. Giving nobody else the chance to catch up if i really wanted.
  5. - Zeah / catacombs - Make it so you can't attack people in safezone - GWD - When you get frozen and walk away the freeze should be removed(like osrs) - Remove all the dhide from ranger shop except green - Nerf the xp rates by 25%-50% (combat only) - Make it possible to make fletch broad bolts (Unlocked by slayer master) (fletching) - Replace lobsters with trouts in general stores
  6. Welcome back! I understand you left because you couldnt beat me maxing first HC next?
  7. 100% agreed!
  8. Cant wait to see boss progress!
  9. Liked it! Keep going
  10. I would suggest replacing the wizard with fairy rings. Feels more DMM then anything, maybe start inviting people from w45 to the server to test shit out. Since most people think they know DMM but never ever maxed out on it.
  11. Ingame name: Ice Total level: Ic99g Age: 18 Years playing runescape: 1CE Account type(ironman ect): 1CEMAN Hours of activity: 30Days What differs you from other applicants: I'm a ice and i freeze you to death
  12. - Switching from Trident to BP will make your attack style change - Cant disamble blowpipe / serp (mutagens) / tridents
  13. Calling donator chilling zone #HYPE
  14. Gratz! Finally after all your hard work!